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A

AboutCommand - Class in us.forseth11.feudal.commands.other
 
AboutCommand() - Constructor for class us.forseth11.feudal.commands.other.AboutCommand
 
accept() - Method in class us.forseth11.feudal.kingdoms.Challenge
Set challenge as accepted
add(OnlineTime) - Method in class us.forseth11.feudal.util.OnlineTime
 
addAttackerDeath(Player) - Method in class us.forseth11.feudal.kingdoms.Challenge
Add an attacker death to the challenge count.
addBan(String, long) - Method in class us.forseth11.feudal.kingdoms.Kingdom
 
addCommand(Command) - Method in interface us.forseth11.feudal.api.FeudalAPI
Add a Feudal sub-command by using the Feudal @Command
If you want to change the location your command is displayed in '/f help', implement @CustomCommand, and return the position you want your command to show up atfor '/f help'.
addCommand(Command) - Method in class us.forseth11.feudal.api.FeudalAPICore
 
addDefenderDeath(Player) - Method in class us.forseth11.feudal.kingdoms.Challenge
Add a defender death to the challenge count.
addFigher(String) - Method in class us.forseth11.feudal.kingdoms.Kingdom
Add a fighter with their uuid.
addGraph(Metrics.Graph) - Method in class us.forseth11.feudal.util.Metrics
Add a Graph object to BukkitMetrics that represents data for the plugin that should be sent to the backend
addIngredient(ItemStack, ItemStack) - Static method in class us.forseth11.feudal.util.OldPotion
Add ingredient to a potion for 1.8 potions
addLand(Land) - Method in class us.forseth11.feudal.kingdoms.Kingdom
Add land to this kingdom
addMember(User, Rank) - Method in class us.forseth11.feudal.kingdoms.Kingdom
Add a member with user and set their initial rank.
addMoney(double) - Method in class us.forseth11.feudal.user.User
Adds money to a user's balance.
addPastKingdom(KingdomLog) - Method in class us.forseth11.feudal.user.User
Add past kingdom to this user's kingdom log
addPastProfession(Profession) - Method in class us.forseth11.feudal.user.User
Add a profession to a user's past professions.
addPermission(Player, String) - Static method in class us.forseth11.feudal.util.VaultUtils
 
addPlotter(Metrics.Plotter) - Method in class us.forseth11.feudal.util.Metrics.Graph
Add a plotter to the graph, which will be used to plot entries
addXp(int) - Method in class us.forseth11.feudal.user.attributes.Attributes
 
addXp(int, User) - Method in class us.forseth11.feudal.user.classes.Profession
 
addXP(User, int) - Static method in class us.forseth11.feudal.user.classes.XP
Add xp to a user.
ally(Kingdom) - Method in class us.forseth11.feudal.kingdoms.Kingdom
Add kingdom as ally
AllyCommand - Class in us.forseth11.feudal.commands.kingdom
 
AllyCommand() - Constructor for class us.forseth11.feudal.commands.kingdom.AllyCommand
 
apply(ItemStack) - Method in class us.forseth11.feudal.util.Potion1_10
Applies the effects of this potion to the given ItemStack.
apply(ItemStack) - Method in class us.forseth11.feudal.util.Potion1_11
Applies the effects of this potion to the given ItemStack.
apply(ItemStack) - Method in class us.forseth11.feudal.util.Potion1_12
Applies the effects of this potion to the given ItemStack.
apply(ItemStack) - Method in class us.forseth11.feudal.util.Potion1_9
Applies the effects of this potion to the given ItemStack.
apply(ItemStack) - Method in class us.forseth11.feudal.util.Potion1_9_4
Applies the effects of this potion to the given ItemStack.
areSparing(Player, Player) - Static method in class us.forseth11.feudal.spar.Sparing
 
Attribute - Enum in us.forseth11.feudal.user.attributes
Attribute types
AttributeFixer - Class in us.forseth11.feudal.user
Makes players setup fix their attributes if their attributes were above the max total
AttributeFixer(Player) - Constructor for class us.forseth11.feudal.user.AttributeFixer
Creates an inventory selection setup for a new player.
AttributeRedistribute - Class in us.forseth11.feudal.user
Makes players setup fix their attributes if their attributes were above the max total
AttributeRedistribute(User, Player) - Constructor for class us.forseth11.feudal.user.AttributeRedistribute
Creates an inventory selection setup for a new player.
Attributes - Class in us.forseth11.feudal.user.attributes
This handles Attributes.
Attributes(Attribute, int, int, User) - Constructor for class us.forseth11.feudal.user.attributes.Attributes
Creates new attributes instance
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