public class AttributeFixer
extends java.lang.Object
Constructor and Description |
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AttributeFixer(org.bukkit.entity.Player player)
Creates an inventory selection setup for a new player.
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Modifier and Type | Method and Description |
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static void |
commandEvent(org.bukkit.event.player.PlayerCommandPreprocessEvent event) |
static org.bukkit.inventory.ItemStack |
createItem(org.bukkit.Material type,
int amount,
short data,
java.lang.String name,
java.util.List<java.lang.String> lore)
Creates an item with a type, amount, durability, name, and lore.
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org.bukkit.entity.Player |
getPlayer()
Gets the player.
|
static void |
inventoryClickEvent(org.bukkit.event.inventory.InventoryClickEvent event) |
static void |
moveEvent(org.bukkit.event.player.PlayerMoveEvent event) |
void |
openInventory()
Opens the inventory the player is currently set to use.
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public AttributeFixer(org.bukkit.entity.Player player)
player
- public void openInventory()
public org.bukkit.entity.Player getPlayer()
public static org.bukkit.inventory.ItemStack createItem(org.bukkit.Material type, int amount, short data, java.lang.String name, java.util.List<java.lang.String> lore)
type
- amount
- data
- name
- lore
- public static void commandEvent(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
public static void moveEvent(org.bukkit.event.player.PlayerMoveEvent event)
public static void inventoryClickEvent(org.bukkit.event.inventory.InventoryClickEvent event)