public class Luck
extends java.lang.Object
Constructor and Description |
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Luck() |
Modifier and Type | Method and Description |
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static void |
damageEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event) |
static void |
damageItem(org.bukkit.event.player.PlayerItemDamageEvent event) |
static void |
enchantItem(org.bukkit.event.enchantment.EnchantItemEvent event) |
static void |
entityDeath(org.bukkit.event.entity.EntityDeathEvent event) |
static void |
fish(org.bukkit.event.player.PlayerFishEvent event) |
static void |
playerDamage(org.bukkit.event.entity.EntityDamageEvent event) |
static void |
potionConsume(org.bukkit.event.player.PlayerItemConsumeEvent event) |
static void |
potionSplash(org.bukkit.event.entity.PotionSplashEvent event) |
static void |
xpGain(org.bukkit.event.player.PlayerExpChangeEvent event) |
public static void entityDeath(org.bukkit.event.entity.EntityDeathEvent event)
public static void playerDamage(org.bukkit.event.entity.EntityDamageEvent event)
public static void xpGain(org.bukkit.event.player.PlayerExpChangeEvent event)
public static void enchantItem(org.bukkit.event.enchantment.EnchantItemEvent event)
public static void potionConsume(org.bukkit.event.player.PlayerItemConsumeEvent event)
public static void potionSplash(org.bukkit.event.entity.PotionSplashEvent event)
public static void damageEntity(org.bukkit.event.entity.EntityDamageByEntityEvent event)
public static void damageItem(org.bukkit.event.player.PlayerItemDamageEvent event)
public static void fish(org.bukkit.event.player.PlayerFishEvent event)